Also, there are branching paths that leads to different enemies, mini-bosses or prizes they always end with the same main road, which leads to a boss. Yoshi's Safari puts some emphasis on platforming, and at times it's imperative to jump (via the Cursor button) in order to avoid some obstacles. There are two Fire Flowers in the game, and collecting them increases the amount of time that the Scope can shoot before needing to recharge. The RPM of the Super Scope will decrease when its Power Meter is close to empty when it becomes completely empty, the Scope will continue firing, but only one shot at a time, even if the Fire Button is still held down (signifying that the player needs to release the Fire Button and let it recharge). The Super Scope can fire automatically, which quickly drains power. Yoshi's head is always visible, and shooting at him causes a loss of health. The game is played from the perspective of Mario, who rides on Yoshi's back and must shoot incoming enemies with the Super Scope. This not only changes the colors of the levels, but it also makes the bosses harder and changes the text of the story scenes to say that the events of the story are repeating themselves. At the end of the game, a code for a harder game is given to use at the title screen. Fortunately, Prince Pine is a friend of Princess Peach, who promptly sends Mario and Yoshi to save Jewelry Land she gives them the Super Scope to aid in their quest.Īfter defeating the Koopalings in the Light Realm and freeing King Fret, Mario and Yoshi head to the Dark Realm to save Prince Pine from Bowser. The gems are distributed amongst Bowser, the Koopalings and four powerful minions, all of whom lord over the many regions of the captured kingdom. They also steal the twelve gems that keep the land stable and the resulting earthquake splits the kingdom into two halves: the Light Realm and the Dark Realm. Bowser and the Koopalings attack Jewelry Land and imprison its rulers, King Fret and Prince Pine.
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